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	<title>Mattc0m &#187; Gaming</title>
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	<link>http://mattc0m.com</link>
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		<title>Updates incoming&#8230;</title>
		<link>http://mattc0m.com/2011/12/updates-incoming/</link>
		<comments>http://mattc0m.com/2011/12/updates-incoming/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 06:36:00 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Movie]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[coming soon]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[sector network]]></category>
		<category><![CDATA[updates]]></category>

		<guid isPermaLink="false">http://mattc0m.com/?p=785</guid>
		<description><![CDATA[Just a quick blog note here, I’m going through and updating the entire website. I’ll post another update when I’m finished with the site overhaul. You probably already notice the completely new theme! I’m still working on customizing this to perfection. I’m also finally publishing a bunch of blog posts that have been sitting around [...]]]></description>
			<content:encoded><![CDATA[<p>Just a quick blog note here, I’m going through and updating the entire website. I’ll post another update when I’m finished with the site overhaul. You probably already notice the completely new theme! I’m still working on customizing this to perfection.</p>
<p>I’m also finally publishing a bunch of blog posts that have been sitting around as drafts for awhile. They’re somewhat incomplete (there was more stuff I wanted to add to them), but I figure this site needs a bit of a content update, so just getting them out for the masses to enjoy. <img class="wlEmoticon wlEmoticon-winkingsmile" style="border-style: none;" src="http://www.mattc0m.com/wp-content/uploads/wlEmoticon-winkingsmile1.png" alt="Winking smile" /></p>
<p>In the meantime, here are some big projects I’m working on:</p>
<ul>
<li>A new online tournament system built for e-sports events.</li>
<li>A new, invite-only gaming community that is “friends only” and require referrals to enter.</li>
<li>A major update to <a href="http://www.gamescast.tv" target="_blank">Games Cast TV</a>, making the interface way more modern and hopefully with a few new features to boot!</li>
<li>My Game of the Year 2011 picks… I never posted anything for 2010! I might go back and do a “quick and dirty” 2010 update.</li>
<li>An update to Sector Network, including the long-awaited Sector Network Newsletter.</li>
</ul>
<p>Want to get involved in any of these projects or something new? I’m just an e-mail away. <a href="mailto:mattc0m@gmail.com">mattc0m@gmail.com</a>.</p>
<p>Cheers,<br />
Matt</p>
]]></content:encoded>
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		<title>QuakeCon Streaming Announcement</title>
		<link>http://mattc0m.com/2011/08/unofficial-quakecon-streaming-announcement/</link>
		<comments>http://mattc0m.com/2011/08/unofficial-quakecon-streaming-announcement/#comments</comments>
		<pubDate>Thu, 04 Aug 2011 14:49:53 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Competitive]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[coverage]]></category>
		<category><![CDATA[quakecon]]></category>

		<guid isPermaLink="false">http://www.mattc0m.com/?p=776</guid>
		<description><![CDATA[Hey guys, just checking in quickly to give you an idea of what to expect. Namely, you&#8217;re going to receive some top quality coverage beginning at 1:00pm CDT (19:00 GMT) today! Stay tuned as we stream throughout the rest of the week, and enjoy stream replays overnight for European viewers, too. For those wondering about [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys, just checking in quickly to give you an idea of what to expect. Namely, you&#8217;re going to receive some top quality coverage beginning at 1:00pm CDT (19:00 GMT) today! Stay tuned as we stream throughout the rest of the week, and enjoy stream replays overnight for European viewers, too. For those wondering about Brink, at the very least the finals will be covered on main stage on Saturday night. Fun times.</p>
<p><strong>World-class coverage team</strong><br />
James “2gd” Harding, Alex “Jehar” Popa, and Steve “GreasedScotsman” Huff will be providing top quality commentary of the Quake Live tournaments.</p>
<p><strong>Higher quality than ever before</strong><br />
QuakeCon, for the first time ever, is streaming at 720p. Don’t take our word for it, tune into the coverage beginning Thursday at 1pm CDT (19:00 GMT).</p>
<p><strong>Ad-free coverage</strong><br />
Enjoy the QuakeCon experience ad-free through own3D.tv and their world-class video cstreaming platform.<br />
<strong></strong></p>
<p><strong>Complete QuakeCon coverage</strong><br />
Tune in for interviews with pro gamers, tournament admins, QuakeCon staff, developers, and more. We will be providing exclusive behind-the-scenes video in the tournament, expo, and BYOC areas, capturing the complete QuakeCon experience. Finally, cap off your QuakeCon experience with video coverage of the main ballroom events, featuring the keynote and Saturday’s Tournament Finals Party.</p>
<h2>Connect with QuakeCon</h2>
<p><strong>own3D.tv</strong><br />
Our exclusive page for the live stream. Tune in starting Thursday at 1pm CDT (19:00 GMT)<br />
<a href="http://www.own3d.tv/quakecon">http://www.own3d.tv/quakecon</a></p>
<p><strong>YouTube</strong><br />
View videos from around QuakeCon all in one official destination.<br />
<a href="http://www.youtube.com/quakecon2011">http://www.youtube.com/quakecon2011</a></p>
<p><strong>Twitter</strong><br />
Get the latest updates from the coverage team.<br />
<a href="http://twitter.com/quakeconcvg">http://twitter.com/quakeconcvg</a></p>
<p>Other official announcements will be available at <a href="http://twitter.com/quakecon">http://twitter.com/quakecon</a></p>
<p><strong>Facebook</strong><br />
Follow us on Facebook for the latest updates &amp; even participate in the Community Choice Award Poll.<br />
<a href="http://www.facebook.com/quakecon">http://www.facebook.com/quakecon</a></p>
<p><strong><span style="text-decoration: underline;">Give us feedback</span></strong><br />
We are committed to answering your questions and addressing your concerns while we’re at the event. We want to give you the best experience possible, and here’s how.</p>
<ul>
<li><strong>Google Moderator</strong><br />
This is the primary way to submit feedback, ask questions, and even submit question to ask the professional gamers in the tournaments.<br />
<a href="http://goo.gl/mod/pHKd">http://goo.gl/mod/pHKd</a></li>
<li><strong>IRC Chat</strong><br />
Join us on <a href="http://irc.quakenet.org/">irc.quakenet.org</a> on #quakecon. This channel is specifically used for the live stream coverage, but still can be used for general QuakeCon discussion!</li>
</ul>
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		<title>What is Brink TV?</title>
		<link>http://mattc0m.com/2011/04/what-is-brink-tv/</link>
		<comments>http://mattc0m.com/2011/04/what-is-brink-tv/#comments</comments>
		<pubDate>Fri, 15 Apr 2011 06:28:23 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Competitive]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Websites]]></category>

		<guid isPermaLink="false">http://www.mattc0m.com/2011/04/15/what-is-brink-tv/</guid>
		<description><![CDATA[We’ve got a lot of e-mails, tweets, and Facebook messages coming at us. What is Brink TV? Well, folks, here you have it. In a nutshell: it’s a website that provides live broadcasts of competitive matches and community-related events. Our streams are top-tier, professional grade, the commentary is also spot-on and occasionally comical, and we [...]]]></description>
			<content:encoded><![CDATA[<p>We’ve got a lot of e-mails, tweets, and Facebook messages coming at us. What is Brink TV? Well, folks, here you have it.</p>
<p><a class="thickbox" href="http://www.thebrink.tv"><img style="background-image: none; padding-left: 0px; padding-right: 0px; display: inline; padding-top: 0px; border: 0px;" title="Logo-3" src="http://www.mattc0m.com/wp-content/uploads/Logo-31.jpg" alt="Logo-3" width="574" height="325" border="0" /></a></p>
<p>In a nutshell: it’s a website that provides live broadcasts of competitive matches and community-related events. Our streams are top-tier, professional grade, the commentary is also spot-on and occasionally comical, and we have a commitment to interact with our community.</p>
<p>The founders of <a href="http://www.thebrink.tv">Brink TV</a> have a lot of experience with these professional “shoutcasts” (another word for broadcasting live games with commentary). We come from Enemy Territory TV, which is a site that provided that exact same service for Enemy Territory: Quake Wars in 2008.</p>
<p>The original founders of ETTV Steve “GreasedScotsman” Huff and Matt “Mattc0m” Richards are working hard on the development of Brink TV right now, with long-term members Ben “FishStix” Goldhaber, Slava “Uncle Joe” Markeyev, and Alex “Jehar” Popa all having a hand in the project as well. These guys have worked on <a href="http://www.quake-live.tv" target="_blank">Quake Live TV</a>, <a href="http://www.gamescast.tv" target="_blank">Games Cast TV</a>, and even the original Enemy Territory TV. They share a love for e-sports and live broadcasting especially.</p>
<p>We’re excited to bring entertaining, live events and matches to the Brink community. And we’re just as excited to play Brink ourselves. Look for an event on May 10th that will allow <strong>everyone to participate</strong>. We’re interested to hear what you think and how you’d like to get involved, feel free to toss us an e-mail at <a href="mailto:contact@thebrink.tv">contact@thebrink.tv</a>.</p>
<p><em><strong>Join us around the web!</strong></em></p>
<ul>
<li><a title="Brink TV Forums" href="http://www.thebrink.tv/forums">Forums</a></li>
<li><a title="Brink TV Twitter" href="http://twitter.com/thebrinktv">Twitter</a></li>
<li><a title="Brink TV Facebook" href="http://www.facebook.com/brinktv">Facebook</a></li>
<li><a title="Brink TV Steam Group" href="http://steamcommunity.com/groups/brinktv">Steam</a></li>
<li>#brinktv on GameSurge or QuakeNet IRC</li>
</ul>
<p>View below the break for the history of this project.</p>
<p><span id="more-697"></span></p>
<p>Fun Facts about Enemy Territory TV (ETTV):</p>
<ul>
<li>Originally founded by <strong>Mattc0m</strong> (that’s me <img class="wlEmoticon wlEmoticon-winkingsmile" style="border-style: none;" src="http://www.mattc0m.com/wp-content/uploads/wlEmoticon-winkingsmile.png" alt="Winking smile" />), he had a lonely audio-only shoutcast that was used in tandem with “ETQW TV” servers. You watched the game from your own POV while listening to the audio shoutcasts.</li>
<li>GreasedScotsman was soon to join, quickly becoming the Lead Shoutcaster. We were not able to provide live video, however, GreasedScotsman uploaded high quality VODs to the site, which became a huge success around the ETQW community.</li>
<li>The staff grew exponentially, having around <a href="http://enemyterritory.sectornetwork.com/about.php" target="_blank">16 staff members</a> by the time we ended our operations and moved to <a href="http://www.quake-live.tv" target="_blank">QLTV</a>.</li>
<li>Was heavily involved with Splash Damage and the competitive ETQW community, ETTV shoutcasts became one of the most entertaining aspects of ETQW competition near the end of its lifespan.</li>
<li>We attended QuakeCon 2008 as the Official ETQW Broadcasters. This was our first QuakeCon event as a team, and has gone every year since then as QLTV.</li>
</ul>
<p>The old ETTV is online and all VODs are online! Check it out at: <a title="http://enemyterritory.sectornetwork.com/" href="http://enemyterritory.sectornetwork.com/">http://enemyterritory.sectornetwork.com/</a></p>
<p><strong><em>Post-ETTV Projects</em></strong></p>
<ul>
<li><a href="http://www.quake-live.tv" target="_blank">Quake Live TV</a> was launched on May 13, 2009. Nearly identical to ETTV, it was a shoutcasting organization focused on Quake Live. It quickly became the #1 shoutcasting crew in North America, and our brand is recognized throughout the Quake community. We’ve attended QuakeCon 2009 and 2010 as QLTV.</li>
<li><a href="http://www.gamescast.tv" target="_blank">Games Cast TV</a> is currently in beta. While not a traditional “shoutcasting” company, it is instead a nexus of all e-sports broadcasters. From StarCraft 2 to Quake Live to Heroes of Newerth, there are competitive communities spread around the ‘net who have their own, professional-grade shoutcasters. And this brings them all together, with over 40 partners on the site, you instantly can see what sort of e-sports broadcasts are going on at any time of the day.</li>
</ul>
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		<title>Mini-Review: MineCraft</title>
		<link>http://mattc0m.com/2011/04/mini-review-minecraft/</link>
		<comments>http://mattc0m.com/2011/04/mini-review-minecraft/#comments</comments>
		<pubDate>Mon, 11 Apr 2011 02:41:54 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Games Journalism]]></category>
		<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.mattc0m.com/?p=611</guid>
		<description><![CDATA[This fantastically simple game has left a resounding mark on how I experience games. It&#8217;s really a great little game. Right off the bat, I&#8217;ll give you a number, if your heart desires it: 9/10. Yes, Minecraft does have some haters, and it would be better if it weren&#8217;t a damn Java game&#8230; but you [...]]]></description>
			<content:encoded><![CDATA[<p>This fantastically simple game has left a resounding mark on how I experience games. It&#8217;s really a great little game. Right off the bat, I&#8217;ll give you a number, if your heart desires it: 9/10. Yes, Minecraft does have <a title="4chan's opinion of minecraft" href="http://encyclopediadramatica.com/Minecraft" target="_blank">some haters</a>, and it would be better if it weren&#8217;t a <em>damn </em>Java game&#8230; but you won&#8217;t see me complaining (until it crashes for the 20th time, that is).</p>
<p>The premise is simple. You start with nothing to your name, spawning in the middle of a forest, on a mountain, on top of a cliff, or in any one of the vastly different <a title="Wiki article on Minecraft Biomes" href="http://www.minecraftwiki.net/wiki/Biomes" target="_blank">biomes</a>. You quickly set off to build the essentials for the night: You need a pickaxe to mine for coal for torches, which you need to build on a workbench, preferably inside a small, enclosed help. When night falls, the <a title="Wik article on Minecraft enemy spawning" href="http://172.17.9.96:8123/" target="_blank">mobs</a> spawn, and it quickly turns into a game of survival. As you explore the countryside, dig deep mines, and amass a collection of resources, you in term build better items, equipment, and building blocks to construct massive structures, elaborate traps, <a title="Portal Music + Minecraft" href="http://www.youtube.com/watch?v=qG9SPywEGm4" target="_blank">creative musical feats</a>, and much more.</p>
<p>Now that we&#8217;ve got that out of the way, let&#8217;s talk about what makes this game awesome.</p>
<p><span id="more-611"></span>1) It&#8217;s <strong>rewarding</strong></p>
<p>There&#8217;s a very simple mechanic at play here: you are a witness to your own triumphs. Whether it&#8217;s a huge transportation system using minecarts, a decadent mansion, a giant stone castle, or massive mining operation, you get to create your own world how you want it. And frankly, you&#8217;re able to do some amazing stuff.</p>
<p>Some examples:</p>
<ul>
<li>We built a giant pyramid out of cobblestone, lined with torches, and topped with a golden tip.</li>
<li>Built into the side of the pyramid, there is an obsidian entry that delves deep into the center of the earth, that opens up into a giant cavern with lava pouring out of the ceiling, and a single walkway to reach the other side &#8212; where it turns out you&#8217;re in a satanic shrine.</li>
<li>Outside the pyramid, in a nearby desert, a pixel-perfect replica of the <a href="http://www.youtube.com/watch?v=GmITrZsfcGc" target="_self">Aricebo Message</a> towers into the skyline.</li>
<li>In a far-away jungle, a fortress is built upon the tallest cliff, being seen from anywhere on the island, and a giant tower peaks out of it.</li>
</ul>
<h3>2) It&#8217;s <strong>creative</strong></h3>
<p>I have a simple thought on this:</p>
<blockquote><p>The game is as creative as you are. The more imagination you have, the more you will get out of the game.</p></blockquote>
<p>Having a child-like wonder when exploring worlds and creating your own place in it is paramount to having a fun time in this game. If you find you aren&#8217;t terribly creative, imaginative, or just think too much about everything, this game probably isn&#8217;t for you.</p>
<p><em>It&#8217;s essentially <strong>Lego </strong>for gamers.</em></p>
<p>There&#8217;s also a <em>ton </em>of creativity when it comes to <a href="http://www.minecraftforum.net/viewforum.php?f=1032">mods</a> and <a href="http://www.minecraftforum.net/viewtopic.php?t=12352">texture packs</a> for the game. Basically, you can change the game to kind of have it be whatever you want it to be.</p>
<h3>3) You <strong>make your own fun</strong></h3>
<p>The game gives you no objectives. There&#8217;s no purpose in the world. You&#8217;re here to do what you want. And like it&#8217;s working on projects (hopefully collaboratively, it shines online), it is fun to create a great many accomplishments.</p>
<p>There&#8217;s tons of projects. For the logically minded, you can use redstone circuitry to create an <a href="http://www.minecraftforum.net/viewtopic.php?f=35&amp;t=69299">actual CPU</a>. For those more creatively, you can create your own <a href="http://www.minecraftforum.net/viewtopic.php?f=1018&amp;t=221803">pixel artworks</a> (oh, here&#8217;s another cool <a href="http://www.minecraftforum.net/viewtopic.php?f=1020&amp;t=237182">pixel art gallery</a>). Want to create a massive underground maze system? Why not?! Maybe put a chest with an awesome treasure at the end. Maybe create a massive cliff-side fortress. Maybe create an intriquite trap system with locking doors, drops into lava, or rooms filled with zombies. Why not?! While you&#8217;re at it, you can create a giant dirt mound in the middle of an ocean with a house on top, or an underground golden palace.</p>
<p>Does this all sound too epic? You can build a wood house next to a pond, creating a small farm, planting and harvesting crops in the day and sleeping through the night. Sometimes, you just need the simple pleasures to make it through the day.</p>
<p>You basically just get an idea, and you do it. You make your own fun.</p>
<h2><strong>Conclusion</strong></h2>
<p>There&#8217;s really no better word to describe MineCraft than <em>addicting</em>. I&#8217;ve played it off-and-on, for awhile, but when I get into it, I get really sucked in. It&#8217;s scary addictive. You can get a taste of what MineCraft is like by trying out MineCraft classic on <a href="http://www.minecraft.net/">their website</a>. And as long as you&#8217;ve got a creative mind and the ability to make your own fun, you&#8217;re going to love this game. Trust me.</p>
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		<title>One Year Later: Game of the Year 2009 Picks</title>
		<link>http://mattc0m.com/2010/12/2009-game-of-the-year/</link>
		<comments>http://mattc0m.com/2010/12/2009-game-of-the-year/#comments</comments>
		<pubDate>Sat, 25 Dec 2010 05:05:14 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Games Journalism]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[goty]]></category>
		<category><![CDATA[mattc0m]]></category>
		<category><![CDATA[picks]]></category>

		<guid isPermaLink="false">http://www.mattc0m.com/?p=400</guid>
		<description><![CDATA[I know I&#8217;m a year late, but here&#8217;s my 2009 Game of the Year picks! 2010 picks will be out in about a week.]]></description>
			<content:encoded><![CDATA[<p>I know I&#8217;m a year late, but here&#8217;s my <a href="http://www.mattc0m.com/goty/2009">2009 Game of the Year</a> picks! 2010 picks will be out in about a week.</p>
]]></content:encoded>
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		<title>Back to School: Junior Year</title>
		<link>http://mattc0m.com/2010/09/back-to-school-junior-year/</link>
		<comments>http://mattc0m.com/2010/09/back-to-school-junior-year/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 21:18:45 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[anthony]]></category>
		<category><![CDATA[apartment]]></category>
		<category><![CDATA[college]]></category>
		<category><![CDATA[Film]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[qltv]]></category>
		<category><![CDATA[quake live]]></category>
		<category><![CDATA[quakecon]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[shepherd]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.mattc0m.com/2010/09/02/back-to-school-junior-year/</guid>
		<description><![CDATA[I’m official over the hill. Instead of looking at how long I’ve got to go, it is beginning to feel as if the end is near. And though I look forward to venturing out into the “real world,” I can already tell that the college experience will be missed. This is just a quick recap [...]]]></description>
			<content:encoded><![CDATA[<p>I’m official over the hill. Instead of looking at how long I’ve got to go, it is beginning to feel as if the end is near. And though I look forward to venturing out into the “real world,” I can already tell that the college experience will be missed. This is just a quick recap of where I’m at right now, and where I’m headed with my next two years.</p>
<p>Here’s a summary of where I’m at academically:</p>
<ul>
<li>Mass Communications major, Marketing minor (switched from Journalism last year) </li>
<li>3.66 GPA </li>
<li>Enrolled in Honors Program (and have satisfied all Honors requirements except Capstone) </li>
<li>Satisfied all general studies requirements</li>
</ul>
<p>However, where I am focusing my energies on is instead networking, projects, and other non-academic goals. </p>
<ul>
<li>Worked on <a href="www.shepherd.edu/pbweb" target="_blank"><strong>Program Board</strong></a> as an executive programmer and webmaster since my first year. This year I am the graphic designer as well. I’ve hosted dozens of events on campus while providing flyers, advertising, and website updates for the rest of the board. </li>
<li>Worked on <strong>A-Team</strong> over the summer. A-Team is a peer leadership group that is involved in making a smooth transition into college life for first year students. We advise, give support, and provide a quality role model while leading them through a two-day orientation. </li>
<li>Worked as a <strong>Resident Assistant</strong> for a semester (more on that later). I hosted some of the largest events and provided a positive role model for a diverse and unique floor of residents. </li>
<li>Ran for <strong>Student Body President</strong> my <em>Freshman</em> and <em>Sophomore</em> year. I plan on running again the next two years. I lost to my now-roommate / partner-in-crime Anthony Bellismo. </li>
<li>I’ve been involved in the <strong>Student Government Association</strong>, <strong>Technology Oversight Committee</strong>, <strong>Honors Program Board</strong>, and the <strong>Student Life Council</strong>. </li>
<li>Recognized at <strong>Student Recognition Day </strong>as a <em>Freshman</em> and <em>Sophomore</em>.&#160; </li>
<li>I’ve was the webmaster for <strong>Student Affairs</strong> and <strong>Intramurals</strong> briefly. </li>
<li>Started up a now-defunct movie review blog with a few fellow students.</li>
</ul>
<p>It’s been a pretty good ride, however over the summer and the beginning of this semester have seen a series of events that have taken the turn for the better. That is awfully vague. Allow me to explain:</p>
<p>Over the summer, it became apparent that my help was needed at QuakeCon 2010 with my internet broadcasting organization, <a href="http://www.quake-live.tv" target="_blank">Quake Live TV</a>. The issue with this was that it directly conflicted with my Resident Assistant training. I explain my situation in detail, offered to do all the coordination with my staff and do extra work to make up my time off. Unfortunately, they still were unable to keep me onboard and I lost my position as an RA. </p>
<p>However, QuakeCon was an amazing experience and I’m completely glad I went. I met the majority of my staff on Quake Live TV, as well as bonded with a lot of QuakeCon staff and volunteers. On top of that, was able to spend a bit of face time with Bethesda, Splash Damage, and id Software developers and executives. It was a great personal and professional experience, and we did great work while we were there. See our coverage at our <a href="http://quakecon.quake-live.tv" target="_blank">QuakeCon site</a>.</p>
<p><a href="http://www.mattc0m.com/wp-content/uploads/img_9175.jpg"><img style="border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="img_9175" border="0" alt="img_9175" src="http://www.mattc0m.com/wp-content/uploads/img_9175_thumb.jpg" width="194" height="131" /></a><a href="http://www.mattc0m.com/wp-content/uploads/img_8815.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="img_8815" border="0" alt="img_8815" src="http://www.mattc0m.com/wp-content/uploads/img_8815_thumb.jpg" width="194" height="131" /></a><a href="http://www.mattc0m.com/wp-content/uploads/img_9144.jpg"><img style="background-image: none; border-bottom: 0px; border-left: 0px; padding-left: 0px; padding-right: 0px; display: inline; border-top: 0px; border-right: 0px; padding-top: 0px" title="img_9144" border="0" alt="img_9144" src="http://www.mattc0m.com/wp-content/uploads/img_9144_thumb.jpg" width="194" height="131" /></a></p>
<p>I was also laid off of my Webmaster Advisor job for Student Affairs (they essentially combined two positions into one and I got the short stick), so I lost two jobs when I came back to campus. However, I’m still the Graphic Designer for Program Board, and also Rachael (my boss) hired me as the Webmaster for Student Activities, which means I’m charge of making some really cool website stuff. I’m pretty excited.</p>
<p>In another unfortunate twist, my good friend Jon Haar lost his federal aid and wasn’t able to go to Shepherd. However, this let me take his place and room with Anthony Bellismo, Nick Frendzel, and Justin McKenzie. This collection of gamers, filmmakers, and digital artists is truly a great place to be, and already we’ve kicked off and done some fun, unique projects. I’ll be posting some of the videos and films we produce while we’re here shortly, already we’ve done a lot. I’m also rooming right next door to all the ladies I was very close with first year—Stephanie Singleton, Becky Van Wagoner, Ashtyn Lake, Hannah Pebbles, Abbie McMullen, and the “new kid” Heather. They’re a great group of friends and it’s exciting to have them next door.</p>
<p>There has been some ups and downs, yes, but at the end this is looking to be a great year for my personal, professional, and academic growth. Woot!</p>
]]></content:encoded>
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		<title>Quake Live TV to cover QuakeCon 2010</title>
		<link>http://mattc0m.com/2010/08/quake-live-tv-to-cover-quakecon-2010/</link>
		<comments>http://mattc0m.com/2010/08/quake-live-tv-to-cover-quakecon-2010/#comments</comments>
		<pubDate>Sun, 08 Aug 2010 21:23:37 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Games Journalism]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[broadcasting]]></category>
		<category><![CDATA[pro gaming]]></category>
		<category><![CDATA[qltv]]></category>
		<category><![CDATA[quake live]]></category>
		<category><![CDATA[quakecon]]></category>
		<category><![CDATA[shoutcasting]]></category>

		<guid isPermaLink="false">http://www.mattc0m.com/2010/08/08/quake-live-tv-to-cover-quakecon-2010/</guid>
		<description><![CDATA[Hey guys, As some of you know, I&#8217;m the founder, webmaster, graphic designer, and guest shoutcaster over at QuakeLive.tv. Quake Live TV runs very much like a business, but we&#8217;re all volunteers and our costs are paid for by donations (thanks to an awesome, supportive community). So what is Quake Live TV? Well, it&#8217;s an [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys,</p>
<p>As some of you know, I&#8217;m the founder, webmaster, graphic designer, and guest shoutcaster over at <a href="http://www.facebook.com/note_redirect.php?note_id=450376045663&amp;h=b1fad88e5761772bb0aa73a42d807b06&amp;url=http%3A%2F%2Fwww.quake-live.tv">QuakeLive.tv</a>. Quake Live TV runs very much like a business, but we&#8217;re all volunteers and our costs are paid for by donations (thanks to an awesome, supportive community).</p>
<p><a href="http://www.quakelive.tv"><img style="display: inline;" src="http://photos-e.ak.fbcdn.net/hphotos-ak-ash2/hs133.ash2/39994_477362378941_831793941_6581402_5209252_a.jpg" alt="" align="right" /></a></p>
<p>So what is Quake Live TV? Well, it&#8217;s an organization that broadcasts live, competitive video game matches with some of the top professionals. While a lot of our coverage is of community-run events, a lot of our coverage is of the professionals competing in high-level tournaments. We&#8217;ve covered over 1,000 competitive matches in our one and half years of operation, with some of our more popular live broadcasts reaching thousands and thousands of live spectators simultaneously. In the past year, we&#8217;ve had <strong>over 400,000 visitors</strong> on our website.</p>
<p>To sum it up: we&#8217;re the #1 broadcasting organization in North America Quake Live coverage, and we&#8217;re slowly becoming one of the more reputable names in eSports.</p>
<p>While some people scoff at the idea of playing video games professionally, some do pretty well. For example, Anton &#8220;Cooller&#8221; Singov (who is coming to QuakeCon) has made more than $130,000 in his career. Sure, he&#8217;s not going to be able to retire on winnings from professional gaming, but it&#8217;s still a good chuck of cash. <a href="http://en.wikipedia.org/wiki/Anton_Singov">http://en.wikipedia.org/wiki/Anton_Singov</a></p>
<p>For those of you that are curious as to what competitive gaming is all about, I wrote a four-page magazine article that details the ins-and-outs of the scene.</p>
<p>Page 1: <a href="http://mattc0m.com/College/Spring%202009/Magazine%20Writing/page-1.jpg">http://mattc0m.com/College/Spring%202009/Magazine%20Writing/page-1.jpg</a><br />
Page 2: <a href="http://mattc0m.com/College/Spring%202009/Magazine%20Writing/page-2.jpg">http://mattc0m.com/College/Spring%202009/Magazine%20Writing/page-2.jpg</a><br />
Page 3: <a href="http://mattc0m.com/College/Spring%202009/Magazine%20Writing/page-3.jpg">http://mattc0m.com/College/Spring%202009/Magazine%20Writing/page-3.jpg</a><br />
Page 4: <a href="http://mattc0m.com/College/Spring%202009/Magazine%20Writing/page-4.jpg">http://mattc0m.com/College/Spring%202009/Magazine%20Writing/page-4.jpg</a></p>
<p><strong><em>Back to the big news:</em></strong><br />
<big><span style="font-size: medium;">Quake Live TV is going to be the exclusive broadcaster of QuakeCon 2010.</span></big></p>
<p>So, what is QuakeCon? What does this mean?</p>
<p>Here&#8217;s a snippet of the Press Release:</p>
<blockquote><p>Quake Live TV, a community-run broadcasting organization, is set to provide exclusive video coverage of QuakeCon 2010. QuakeCon, the largest LAN party in North America, is hosted annually in Dallas, TX and is home to the Intel® QUAKE LIVE® Masters Championship. Known as one of the most prestigious gaming tournaments worldwide, this year boasts a prize pool of over $50,000. After three years of main-stage action QUAKE LIVE® remains a top choice for competitive gamers.</p></blockquote>
<p>Check out the rest of the press release on <a href="http://www.facebook.com/note_redirect.php?note_id=450376045663&amp;h=e000291c01281fa068a5fa3fd0544957&amp;url=http%3A%2F%2Fwww.gamesindustry.biz%2Farticles%2Fquake-live-tv-at-quakecon-community-run-broadcaster-promising-full-video-coverage-from-dallas">GamesIndustry.biz</a>. I actually wrote the majority of the press release. <img src='http://mattc0m.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Essentially, QuakeCon is a big deal. Biggest LAN in North America, biggest free LAN in the world, and it hosts thousands of gamers at the event with tens of thousands tuning into the coverage from around the world.</p>
<p>My company is going to be that coverage.</p>
<p>I&#8217;m really happy to go there and be working alongside my fellow founders Steve &#8220;GreasedScotsman&#8221; Huff and Ben &#8220;FishStix&#8221; Goldhaber. These guys are legit. Also along with our promotion to the official coverage team means we get comped rooms, VIP passes, interviews with Bethesda and id Software execs, and a lot more really cool things.</p>
<p>In fact, if anyone has any questions for id Software, Bethesda Game Studios, Splash Damage, Respawn Entertainment (the founders of Infinity Ward, the guys who made call of Duty), Arkane Studios, or any of the pro gamers&#8230; let me know!</p>
<p>Anyway, I&#8217;m super excited about this and just wanted to share it. Hopefully you guys tune and I have your support!</p>
<p>Matt &#8220;Mattc0m&#8221; Richards<br />
<a href="http://www.quakelive.tv">www.quakelive.tv</a></p>
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		<title>Games Cast TV Introduction</title>
		<link>http://mattc0m.com/2010/05/games-cast-tv-introduction/</link>
		<comments>http://mattc0m.com/2010/05/games-cast-tv-introduction/#comments</comments>
		<pubDate>Tue, 11 May 2010 16:28:27 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Projects]]></category>
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		<category><![CDATA[Design]]></category>
		<category><![CDATA[games cast tv]]></category>
		<category><![CDATA[gamescast]]></category>
		<category><![CDATA[graphics]]></category>
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		<category><![CDATA[motion]]></category>
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		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.mattc0m.com/2010/05/11/games-cast-tv-introduction/</guid>
		<description><![CDATA[Here is a Motion Graphics project I was working on. It gives a brief introduction to the upcoming Games Cast TV. It&#8217;s essentially an e-sports unity project that creates one site to watch all the prominent shoutcasting organizations without ever leaving the page. It&#8217;s, essentially, like an online television station that embeds all the content [...]]]></description>
			<content:encoded><![CDATA[<p>Here is a Motion Graphics project I was working on. It gives a brief introduction to the upcoming <a href="http://www.gamescast.tv" target="_blank">Games Cast TV</a>. It&#8217;s essentially an e-sports unity project that creates one site to watch all the prominent shoutcasting organizations without ever leaving the page. It&#8217;s, essentially, like an online television station that embeds all the content from the variety of different organizations out there.</p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/x3vI81mrEfI?fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/x3vI81mrEfI?fs=1" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Check out this slick video. I think you&#8217;ll enjoy it &#8212; it&#8217;s just over a minute long!</p>
]]></content:encoded>
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		<title>Battlefield 2 Action Movie &quot;Escape from Mashtuur City&quot; Remastered!</title>
		<link>http://mattc0m.com/2010/05/battlefield-2-action-movie-escape-from-mashtuur-city-remastered/</link>
		<comments>http://mattc0m.com/2010/05/battlefield-2-action-movie-escape-from-mashtuur-city-remastered/#comments</comments>
		<pubDate>Sat, 01 May 2010 19:53:16 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Computer]]></category>
		<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Movie]]></category>
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		<category><![CDATA[action]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[battlefield 2]]></category>
		<category><![CDATA[bf2]]></category>
		<category><![CDATA[cool]]></category>
		<category><![CDATA[made by mattc0m]]></category>
		<category><![CDATA[mashtuur]]></category>
		<category><![CDATA[project]]></category>
		<category><![CDATA[short film]]></category>

		<guid isPermaLink="false">http://www.mattc0m.com/2010/05/01/battlefield-2-action-movie-escape-from-mashtuur-city-remastered/</guid>
		<description><![CDATA[I remastered an old film I made back in 2006, and originally did a remix of it for 2007. In 2010, I decided to slightly up the visuals, introduce new special effects, add a proper intro and exit, as well as put the ratio to 16:9. Only small improvements, but realize the video was not [...]]]></description>
			<content:encoded><![CDATA[<p>I remastered an old film I made back in 2006, and originally did a remix of it for 2007. In 2010, I decided to slightly up the visuals, introduce new special effects, add a proper intro and exit, as well as put the ratio to 16:9. Only small improvements, but realize the video was not HD, so I&#8217;m doing as best as I can.</p>
<p>The film was created by a team of people (everyone is acting), and every person in the film I had to cast and direct. I acted as the director, sound designer, film editor, and essentially put the entire production together. Sadly, the ending nor beginning was every fully finished. Watch it now:</p>
<p><object width="500" height="306"><param name="movie" value="http://www.youtube.com/v/epaBf5tTlNQ?fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/epaBf5tTlNQ?fs=1" type="application/x-shockwave-flash" width="500" height="306" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Tell me what you think!</p>
<blockquote><p><em><strong>YouTube Description:</strong></em><br />
This is a remastered version of a Battlefield 2 action movie I created in 2006 and published in 2007.</p>
<p>Note that this movie contains scenes 3-6. Scenes 1, 2, and 7 were never completed, and thus there&#8217;s not a real solid beginning nor end to it. The ending, especially, is very abrupt.</p>
<p>The video was originally created in Windows Movie Maker, with the first remastering using Vegas 7.0. The current version was edited in Vegas 8.0. Music is from the Blackhawk Down Soundtrack.</p>
<p>Some of the footage was recorded with low resolution, so some of the visual are a bit pixelated. This is not my fault as I cannot re-render the original footage, so just bare with it.</p>
<p>To download the crisper (but less visually exciting) original video, use the following link: http://www.fileden.com/files/2/mashtu&#8230;</p>
<p>If you enjoyed this film, remember to subscribe!</p>
<p>Thanks,<br />
Mattc0m<br />
www.mattc0m.com</p></blockquote>
]]></content:encoded>
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		<title>New Movie: Call of Duty: Modern Warfare 2 Frag Video</title>
		<link>http://mattc0m.com/2010/01/new-movie-call-of-duty-modern-warfare-2-frag-video/</link>
		<comments>http://mattc0m.com/2010/01/new-movie-call-of-duty-modern-warfare-2-frag-video/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 16:34:06 +0000</pubDate>
		<dc:creator>Mattc0m</dc:creator>
				<category><![CDATA[Computer]]></category>
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		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Movie]]></category>
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		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[frag]]></category>
		<category><![CDATA[hd]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.mattc0m.com/?p=357</guid>
		<description><![CDATA[An intense frag video that features fast paced, ultra action packed footage of Team Deathmatch gameplay in Call of Duty: Modern Warfare 2. Features a fast paced, in your face soundtrack. Programs Used: * Sony Vegas * FRAPS Songs Used: * What You Want (version 2) http://incompetech.com/m/c/royalty-free/ * Omen by The Prodigy Play with Mattc0m [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>An intense frag video that features fast paced, ultra action packed footage of Team Deathmatch gameplay in Call of Duty: Modern Warfare 2. Features a fast paced, in your face soundtrack.</p></blockquote>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/KM0Xb7z9_P0&amp;hl=en_US&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/KM0Xb7z9_P0&amp;hl=en_US&amp;fs=1&amp;color1=0x3a3a3a&amp;color2=0x999999&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
Programs Used:<br />
* Sony Vegas<br />
* FRAPS</p>
<p>Songs Used:<br />
* What You Want (version 2) <a title="http://incompetech.com/m/c/royalty-free/" dir="ltr" rel="nofollow" href="http://incompetech.com/m/c/royalty-free/" target="_blank">http://incompetech.com/m/c/royalty-free/</a><br />
* Omen by The Prodigy</p>
<p><em>Play with Mattc0m and a shitton of other really cool gamers at <a href="http://www.fpsgamingcommunity.com">FPS Gaming Community</a>. </em></p>
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// ]]&gt;</script></p>
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